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Version: v8 (beta)

ion-alert

scoped

An Alert is a dialog that presents users with information or collects information from the user using inputs. An alert appears on top of the app's content, and must be manually dismissed by the user before they can resume interaction with the app. It can also optionally have a header, subHeader and message.

ion-alert can be used by writing the component directly in your template. This reduces the number of handlers you need to wire up in order to present the Alert.

Using isOpen

The isOpen property on ion-alert allows developers to control the presentation state of the Alert from their application state. This means when isOpen is set to true the Alert will be presented, and when isOpen is set to false the Alert will be dismissed.

isOpen uses a one-way data binding, meaning it will not automatically be set to false when the Alert is dismissed. Developers should listen for the ionAlertDidDismiss or didDismiss event and set isOpen to false. The reason for this is it prevents the internals of ion-alert from being tightly coupled with the state of the application. With a one way data binding, the Alert only needs to concern itself with the boolean value that the reactive variable provides. With a two way data binding, the Alert needs to concern itself with both the boolean value as well as the existence of the reactive variable itself. This can lead to non-deterministic behaviors and make applications harder to debug.

Controller Alerts

The alertController can be used in situations where more control is needed over when the Alert is presented and dismissed.

Buttons

In the array of buttons, each button includes properties for its text, and optionally a handler. If a handler returns false then the alert will not automatically be dismissed when the button is clicked. All buttons will show up in the order they have been added to the buttons array from left to right. Note: The right most button (the last one in the array) is the main button.

Optionally, a role property can be added to a button, such as cancel. If a cancel role is on one of the buttons, then if the alert is dismissed by tapping the backdrop, then it will fire the handler from the button with a cancel role.

Console
Console messages will appear here when logged from the example above.

Inputs

Alerts can also include several different inputs whose data can be passed back to the app. Inputs can be used as a simple way to prompt users for information. Radios, checkboxes and text inputs are all accepted, but they cannot be mixed. For example, an alert could have all radio button inputs, or all checkbox inputs, but the same alert cannot mix radio and checkbox inputs. Do note however, different types of "text" inputs can be mixed, such as url, email, text, textarea etc. If you require a complex form UI which doesn't fit within the guidelines of an alert then we recommend building the form within a modal instead.

Text Inputs Example

Radio Example

Customization

Alert uses scoped encapsulation, which means it will automatically scope its CSS by appending each of the styles with an additional class at runtime. Overriding scoped selectors in CSS requires a higher specificity selector.

We recommend passing a custom class to cssClass in the create method and using that to add custom styles to the host and inner elements. This property can also accept multiple classes separated by spaces.

/* DOES NOT WORK - not specific enough */
.alert-wrapper {
background: #e5e5e5;
}

/* Works - pass "my-custom-class" in cssClass to increase specificity */
.my-custom-class .alert-wrapper {
background: #e5e5e5;
}

Any of the defined CSS Custom Properties can be used to style the Alert without needing to target individual elements:

.my-custom-class {
--background: #e5e5e5;
}
note

If you are building an Ionic Angular app, the styles need to be added to a global stylesheet file.

Accessibility

Screen Readers

Alerts set aria properties in order to be accessible to screen readers, but these properties can be overridden if they aren't descriptive enough or don't align with how the alert is being used in an app.

Role

Ionic automatically sets the Alert's role to either alertdialog if there are any inputs or buttons included, or alert if there are none.

Alert Description

If the header property is defined for the Alert, the aria-labelledby attribute will be automatically set to the header's ID. The subHeader element will be used as a fallback if header is not defined. Similarly, the aria-describedby attribute will be automatically set to the ID of the message element if that property is defined.

It is strongly recommended that your Alert have a message, as well as either a header or subHeader, in order to align with the ARIA spec. If you choose not to include a header or subHeader, an alternative is to provide a descriptive aria-label using the htmlAttributes property.

const alert = await this.alertController.create({
message: 'This is an alert with custom aria attributes.',
htmlAttributes: {
'aria-label': 'alert dialog',
},
});

All ARIA attributes can be manually overwritten by defining custom values in the htmlAttributes property of the Alert.

Alert Buttons Description

Buttons containing text will be read by a screen reader. If a description other than the existing text is desired, a label can be set on the button by passing aria-label to the htmlAttributes property on the button.

const alert = await this.alertController.create({
header: 'Header',
buttons: [
{
text: 'Exit',
htmlAttributes: {
'aria-label': 'close',
},
},
],
});

Interfaces

AlertButton

type AlertButtonOverlayHandler = boolean | void | { [key: string]: any };

interface AlertButton {
text: string;
role?: 'cancel' | 'destructive' | string;
cssClass?: string | string[];
id?: string;
htmlAttributes?: { [key: string]: any };
handler?: (value: any) => AlertButtonOverlayHandler | Promise<AlertButtonOverlayHandler>;
}

AlertInput

interface AlertInput {
type?: TextFieldTypes | 'checkbox' | 'radio' | 'textarea';
name?: string;
placeholder?: string;
value?: any;
/**
* The label text to display next to the input, if the input type is `radio` or `checkbox`.
*/
label?: string;
checked?: boolean;
disabled?: boolean;
id?: string;
handler?: (input: AlertInput) => void;
min?: string | number;
max?: string | number;
cssClass?: string | string[];
attributes?: { [key: string]: any };
tabindex?: number;
}

AlertOptions

interface AlertOptions {
header?: string;
subHeader?: string;
message?: string | IonicSafeString;
cssClass?: string | string[];
inputs?: AlertInput[];
buttons?: (AlertButton | string)[];
backdropDismiss?: boolean;
translucent?: boolean;
animated?: boolean;
htmlAttributes?: { [key: string]: any };

mode?: Mode;
keyboardClose?: boolean;
id?: string;

enterAnimation?: AnimationBuilder;
leaveAnimation?: AnimationBuilder;
}

Properties

animated

DescriptionIf true, the alert will animate.
Attributeanimated
Typeboolean
Defaulttrue

backdropDismiss

DescriptionIf true, the alert will be dismissed when the backdrop is clicked.
Attributebackdrop-dismiss
Typeboolean
Defaulttrue

buttons

DescriptionArray of buttons to be added to the alert.
Attributeundefined
Type(string | AlertButton)[]
Default[]

cssClass

DescriptionAdditional classes to apply for custom CSS. If multiple classes are provided they should be separated by spaces.
Attributecss-class
Typestring | string[] | undefined
Defaultundefined

enterAnimation

DescriptionAnimation to use when the alert is presented.
Attributeundefined
Type((baseEl: any, opts?: any) => Animation) | undefined
Defaultundefined
DescriptionThe main title in the heading of the alert.
Attributeheader
Typestring | undefined
Defaultundefined

htmlAttributes

DescriptionAdditional attributes to pass to the alert.
Attributeundefined
Typeundefined | { [key: string]: any; }
Defaultundefined

inputs

DescriptionArray of input to show in the alert.
Attributeundefined
TypeAlertInput[]
Default[]

isOpen

DescriptionIf true, the alert will open. If false, the alert will close. Use this if you need finer grained control over presentation, otherwise just use the alertController or the trigger property. Note: isOpen will not automatically be set back to false when the alert dismisses. You will need to do that in your code.
Attributeis-open
Typeboolean
Defaultfalse

keyboardClose

DescriptionIf true, the keyboard will be automatically dismissed when the overlay is presented.
Attributekeyboard-close
Typeboolean
Defaulttrue

leaveAnimation

DescriptionAnimation to use when the alert is dismissed.
Attributeundefined
Type((baseEl: any, opts?: any) => Animation) | undefined
Defaultundefined

message

DescriptionThe main message to be displayed in the alert. message can accept either plaintext or HTML as a string. To display characters normally reserved for HTML, they must be escaped. For example <Ionic> would become &lt;Ionic&gt;

For more information: Security Documentation

This property accepts custom HTML as a string. Content is parsed as plaintext by default. innerHTMLTemplatesEnabled must be set to true in the Ionic config before custom HTML can be used.
Attributemessage
TypeIonicSafeString | string | undefined
Defaultundefined

mode

DescriptionThe mode determines which platform styles to use.
Attributemode
Type"ios" | "md"
Defaultundefined

subHeader

DescriptionThe subtitle in the heading of the alert. Displayed under the title.
Attributesub-header
Typestring | undefined
Defaultundefined

translucent

DescriptionIf true, the alert will be translucent. Only applies when the mode is "ios" and the device supports backdrop-filter.
Attributetranslucent
Typeboolean
Defaultfalse

trigger

DescriptionAn ID corresponding to the trigger element that causes the alert to open when clicked.
Attributetrigger
Typestring | undefined
Defaultundefined

Events

NameDescription
didDismissEmitted after the alert has dismissed. Shorthand for ionAlertDidDismiss.
didPresentEmitted after the alert has presented. Shorthand for ionAlertWillDismiss.
ionAlertDidDismissEmitted after the alert has dismissed.
ionAlertDidPresentEmitted after the alert has presented.
ionAlertWillDismissEmitted before the alert has dismissed.
ionAlertWillPresentEmitted before the alert has presented.
willDismissEmitted before the alert has dismissed. Shorthand for ionAlertWillDismiss.
willPresentEmitted before the alert has presented. Shorthand for ionAlertWillPresent.

Methods

dismiss

DescriptionDismiss the alert overlay after it has been presented.
Signaturedismiss(data?: any, role?: string) => Promise<boolean>

onDidDismiss

DescriptionReturns a promise that resolves when the alert did dismiss.
SignatureonDidDismiss<T = any>() => Promise<OverlayEventDetail<T>>

onWillDismiss

DescriptionReturns a promise that resolves when the alert will dismiss.
SignatureonWillDismiss<T = any>() => Promise<OverlayEventDetail<T>>

present

DescriptionPresent the alert overlay after it has been created.
Signaturepresent() => Promise<void>

CSS Shadow Parts

No CSS shadow parts available for this component.

CSS Custom Properties

NameDescription
--backdrop-opacityOpacity of the backdrop
--backgroundBackground of the alert
--heightHeight of the alert
--max-heightMaximum height of the alert
--max-widthMaximum width of the alert
--min-heightMinimum height of the alert
--min-widthMinimum width of the alert
--widthWidth of the alert

Slots

No slots available for this component.